|
|
||||||||||||||||||||
Trig/algebraic explanation of why rotation by 60deg works: (Note, a geometric explanation is far shorter....)
![]() |
Shortcuts:
let p = cos(60) (and p = 1/2) let q = sin(60) p.p +q.q = 1
Standard rotation formulae
Derived from the diagram:
and inverse formulae
|
Proof of anticlockwise rotation:
b' = y'/p b' = (x.q + y.p)/q b' = ((a + b.p).q + b.q.p)/q b' = q.(a + b.p +b.p)/q b' = a + 2p.b but p=1/2 , therefore b' = a + b a' = x - b'.p
|
Since I have treated this as a set of explanations rather that a set of proofs, I have left out all the individual steps, and relied on your understanding of parallel lines and equilateral triangles.
Mirror image about B=0
a' = a + b b' = -b |
Mirror image about A=0
a' = -a b' = a + b |
Mirror image about A=-B
a' = -b b' = -a |
Mirror image about A=B (30 deg)
a' = b b' = a |
Mirror image about A=-B/2 (90 deg)
a' = -(a + b) b' = b |
Mirror image about A=-2*B (150 deg)
a' = a b' = -(a + b) |
|
Apart from the degenerate case at A, (where m=0 and n=0) all the triangular faces that are normal
to an axis of rotation, can be described as as an equilateral triangle of side length n, where
for all m in 0,1,2,3,4,5 : n=3m , n=3m+1, n=3m+2, , n=3(m+1) .......
n=0 , n=1 , n=2 and n=3 can be seen from left to right (A....B) For all n > 3 , the plane can be described as containing a core triangle of size 1 2 or 3 and 1 or more triangles that drawn outside it. Thus, provided you can describe how to rotate the core triangle, you can describe how to rotate the whole triangle. |
The core solid that best describes the lattice in 3D, is the Cuboctahedron. References:
Because of symmetry, we only have to look at the first three axes throughthe triangular faces,
and then we can use clockwise / anticlockwise rotations instead:
Panorama view of the triangle faces (as at 6 units from the centre).
Dave dot Joubert , googlemail